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Old Sep 16, 2006, 05:27 AM // 05:27   #41
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I don't rember, but oh well, it's still not working and it's starting to annoy me.

Edit: Just searched Guru, I only found 1 thread and it only touched on the fact that Draw Spirit doesn't work with Favourable Winds, nothing further.

Last edited by Curse You; Sep 16, 2006 at 05:31 AM // 05:31..
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Old Sep 16, 2006, 05:33 AM // 05:33   #42
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whats the point in the skill if the effects dont follow the spirit
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Old Sep 16, 2006, 05:36 AM // 05:36   #43
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Quote:
Originally Posted by Curse You
I don't rember, but oh well, it's still not working and it's starting to annoy me.

Edit: Just searched Guru, I only found 1 thread and it only touched on the fact that Draw Spirit doesn't work with Favourable Winds, nothing further.
Search isnt that great. It only brings back results usually when the search target is in the original post.

I MYSELF have mentioned the glitch atleast 5+ times, never mentioning Favorable Winds. Thats on top of the: Thread I heard about it in, peoples replies to my posts.

Other guy: Its acutally neat, ESPECIALLY in Alliance Battles. You can set up an EoE or other really powerful spirit that usually gets killed, then Draw it out of the battle (and on some maps, safely into your base).
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Old Sep 16, 2006, 05:37 AM // 05:37   #44
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maybe its intended? retain the spirit effect in an area and safe guard the spirit coz spirits are too fragile that 3-4 axe chops they are dead?
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Old Sep 16, 2006, 12:07 PM // 12:07   #45
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It works perfectly fine with that of Destruction..Perhaps the whole point of Draw Spirit is to simply pull it out of the line of fire, not simply move it about on the battlefield.
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Old Sep 16, 2006, 12:46 PM // 12:46   #46
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It would be awesome to draw spirits like pain and bloodsong and have the tiny orbs fire out of where they used to be.

Lol, imagine the confusion when ppl see those damage orbs coming out of thin air!
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Old Sep 16, 2006, 12:53 PM // 12:53   #47
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Quote:
Originally Posted by Theus
It works perfectly fine with that of Destruction..Perhaps the whole point of Draw Spirit is to simply pull it out of the line of fire, not simply move it about on the battlefield.
destruction's and life's effects starts when the spirit die...
as for shelter, union & co, their effect starts when the spirit is casted, and stop when they die...
they are totaly different.
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Old Sep 16, 2006, 01:16 PM // 13:16   #48
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Unless tooltip states that it is intended it is not. It is bug.
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Old Sep 16, 2006, 03:43 PM // 15:43   #49
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If anything, this bug can be used to annoy a lot of people. Just create a spirit like Nature's Renewal, then just keep drawing it until it's in no danger. Then the other team won't be able to get rid of it.

Remember how spirits used to work (they were global enchantments)? Now you can do it on purpose.
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Old Sep 16, 2006, 04:06 PM // 16:06   #50
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Quote:
Originally Posted by Curse You
If anything, this bug can be used to annoy a lot of people. Just create a spirit like Nature's Renewal, then just keep drawing it until it's in no danger. Then the other team won't be able to get rid of it.
but the "bug" is tactically sound, aight? instead of mindlessly spamming spirit in the middle of the battle, skilled spirit man will just determine where to put the spirit then safeguard it. remember you cannot heal spirits and cannot be affected by wards and stuff. so draw spirit fulfills the job of maintaining the spirit while its needed.

again, if it annoys you, its your problem. maybe go kill the spirit guy so he can't use draw spirit?
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Old Sep 16, 2006, 04:30 PM // 16:30   #51
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I know people complain about frozen soil, but im surprised that it hasnt been mentioned much with regards towards draw spirit.
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Old Sep 16, 2006, 06:35 PM // 18:35   #52
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test bump
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